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    Welcome to the sanctity of Small Enterprises. Player haters, trolls, and users with a generally negative disposition beware!!!! Don't make me write you a strongly worded letter!

    Mackay Hare @SmallEnterprises

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    God's Actionscript

    Posted by SmallEnterprises - September 21st, 2009


    I may be agnostic towards religion but I felt the urge to type out the fallowing!
    var timer:Number = 0;
    var startpopulation:Number = 10,000
    var continents:Number = 7;
    var life:Number = 0;
    var Heavenx:Number 777;
    var Heaveny:Number 777;
    var Hellx:Number 666;
    var Helly:Number 666;

    _root.Space.onEnterFrame = function(CreateTime){
    _root.Space.attachMovieClip("Globe","E arth",earth._water = 75%, earth._land = 25%);
    //Create Earth

    Earth.onEnterFrame = function;

    with Earth{
    _root.land.attachMovie("LandMass","lan dscape", _x.getNextHighestDepth,_y.getNextHighe stHeight;
    timer++;
    if(_root.timer >= 200){
    _root.Africa.starttopopulate
    }
    //Add the people

    _root.onEnterFrame = function(starttopopulate){
    _root.earth.landmass.attachMovie("MyCr eation","Human",_x.getNextHighestDepth ,_y.getNextHighestHeight;
    human.copyMovieClip(startpopulation, alpha = 100, );
    life ++;
    }
    //Defining the Function "Starttopopulate"

    if(_root.humaninteligence >= 200){
    _root.human.smight
    }
    //God is omnipotent!!!!!!!

    _root.Soul.onEnterFrame = function();
    _root.earth.Human.attachMovie("soul","
    soul",_root.Earth.Human.Soul._visible = false)

    Human.onEnterFrame = function();
    if(_root.Earth.Human.hitTest _root.death){
    _root.Human.gotoAndStop("Dead");
    if(Human._good >= 100){
    Human.soul_x = Heavenx;
    Human.soul_y = Heaveny;
    else{
    Human.soul_x = Hellx
    Human.soul_y = Helly;
    }
    if(_root.Human._life >= 100){
    if(Human._good >= 100){
    Human.soul_x = Heavenx;
    Human.soul_y = Heaveny;
    else{
    Human.soul_x = Hellx
    Human.soul_y = Helly;
    }
    }


    Comments

    COOL

    Damn you, I want to compile that now ...

    What version?

    2.0 I think. I don't really know. I wrote it so long ago